GideonTech.com Forums

  • November 18, 2018, 01:21:55 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Pages: [1]   Go Down

Author Topic: DirectX 10 Hardware?  (Read 2972 times)

KoRn Addict

  • Elite Modder
  • ****
  • Karma: +6/-14
  • Offline Offline
  • Posts: 1,129
  • It's not METAL enough!
DirectX 10 Hardware?
« on: April 14, 2006, 09:49:38 AM »

I've been hearing all this news aboot how wonderful the next DirectX will be and how its so different, but I haven't a clue as to when hardware will be available. Anybody hear anything aboot that? This summer I will be getting a laptop that is supposed to last me at least a couple years, and I don't want it holding me back from playing games written for Vista and DirectX (or is it Direct3D?) 10.
Logged

tim-bit

  • Senior Modder
  • ***
  • Karma: +2/-1
  • Offline Offline
  • Posts: 363
  • O Canada!
    • timbit.net
Re: DirectX 10 Hardware?
« Reply #1 on: April 14, 2006, 12:12:21 PM »

My best guess is that you won't see laptop graphics directx10 ready for a good while now.

Either way, games aren't about to start taking advantage of it anyways.

Verdict? Get your laptop this summer.
Logged
Antec Sonata II                     timbit.net
AMD A64 3200+
OCZ 1GB RAM
ASUS A8N-E
Sapphire X800GTO2 256MB
200GB Seagate SATA
NEC ND3520A

urgannagru

  • Elite Modder
  • ****
  • Karma: +14/-8
  • Offline Offline
  • Posts: 4,260
Re: DirectX 10 Hardware?
« Reply #2 on: April 14, 2006, 12:44:19 PM »

the best you can hope for is that since vista is coming out soon, get a vista compatible laptop

no laptop will last you a couple of years
Logged

Indigo.inc

  • Senior Modder
  • ***
  • Karma: +6/-2
  • Offline Offline
  • Posts: 861
Re: DirectX 10 Hardware?
« Reply #3 on: August 25, 2006, 03:42:24 PM »

My best guess is that you won't see laptop graphics directx10 ready for a good while now.

Either way, games aren't about to start taking advantage of it anyways.

Verdict? Get your laptop this summer.

There was one thing I read about, don't know if it got dropped from the current version, but it would basically let an unlimited number of polygons be sent to the video card, where current directX and cards will only send a limited amount. Granted the current version can channel a ton of information directly to the graphics card, but a lot has to still be processed by the CPU, meaning that a mediocre CPU can seriously bottleneck a top of the line video card. Supposedly, with DX10, the bottlenecking will go down considerably. So... I'm thinking right away that's a pretty good benefit for current games. Or maybe I just don't understand what I'm talking about, which is pretty likely.
Logged
Pages: [1]   Go Up
 

Page created in 0.052 seconds with 20 queries.